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Old Jan 29, 2007, 06:30 PM // 18:30   #21
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Being able to unlock all skills from any one campaign would make this game much more accessible to new players. I just started playing GW when Nightfall was released, and it was sometimes hard to find groups with my Necro because I didn't have a few Factions-only and Prophecies-only skills that people wanted. As much as I love GW, if I have any friends that consider buying one of the games, I will warn them that they will probably need to buy more than one to get all the skills they need.
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Old Jan 29, 2007, 06:39 PM // 18:39   #22
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Quote:
Being able to unlock all skills from any one campaign would make this game much more accessible to new players.
True, but who would buy Prophecies if they did that?
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Old Jan 29, 2007, 08:07 PM // 20:07   #23
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Quote:
Originally Posted by chessyang
ya GW isn't lan friendly.
Thank gawd for that, if there was a non-lan version this game would just get hacks for it left and right. "Cheats" on your super nintendo back in the day was cool, but if anyone remembers Wc3 maphack and "AllYourBaseAreBelongToUs" realized that online cheats should never exist again, and since there is a non-lan its insanely difficult to even try to get one rolling.

One main reason I have actually heard was that people won't play the game because it isn't "blizzard" its from the guys who "left/sucked" which after playing the beta for WoW for 5 minutes, and this game for 5 minutes I came to a very fast conclusion that WoW doesn't have alot going for it. The limited characters I believe is a great idea, keeps servers clean, and storage becomes important and something non infinite... but it is insanely small, and needs work.. thats another debate.

I think the top 4 reasons,
~People aren't familiar with skill restrictions
~People don't completelty understand the balance at level 20
~Guildwars doesn't push people to play, through mass media*Cough Blizzard Cough* :AKA haven't heard of it
~Requires too many people for good success, you cannot say that it isn't frustrating those henchmen half the time, you either love or hate them. Compared to games like Wc3 where your by yourself and you can just play a solo game, takes 2. Where as something of a similar level say gvg, requires 16.
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Old Jan 30, 2007, 02:57 PM // 14:57   #24
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Quote:
Originally Posted by Mistress Mindbender
You left off the real reasons:

Im too addicted to WoW to think and/or care about anything else.
I've invested too much time/money to play anything else.


Although they will never admit it.
Mistress Mindbender, after cooresponding with some long distance friends I see that you are right about a lot of people. For the sake of many females, to your list should be added:

"Get my closest friends to go to GW from my current MMO, and I will go with them."

There's not a lot ArenaNet can do for such people.

One guy I talked to about this had a point worth adding. Guild Wars' 2nd and 3rd chapters are not spectacular enough for serious gamers playing other things to give GW a new try. (I disagree, I think Heros added a lot, but my friends say heros are just pets and nothing new.) This guy thought new chapters should have some concept that no other game has (or has done acceptably well). He suggested mounted combat, which to me sounded unGuildWarsish.

Chessyang's idea could be the ticket.

Quote:
Originally Posted by chessyang
my suggestion or comment would be some offline PvP mode. Some sort of unlocked random Guild hall and you can submit matches to all who are on the lan. i mean
1) you'll all be level 20.
2) all unlocked skills
3) chesses max skin weapon.
3) i guess a few unlocked basic henchman
4) no drops or gold or exp to farm or exploit.
So ya i think it be a cool offline LAN mode for GW. Ya it suck if someone hack a file so there weapon does 10000 dmg (which can probably be verified my matching files and sizes) but i think it be neat.
My friends and I still play Diablo II together at lan parties and we love PVPing it up. Sometimes WoW gets too crowded.

I begrudgingly pumped new money into Blizzard only because I missed playing with my rl friends. I'm a WoW girl again. But I still LOVE Guild Wars Nightfall and continue playing it, too. I hope the next chapter will have the spark necessary to pull my friends in. ArenaNet, Help!
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Old Jan 30, 2007, 09:32 PM // 21:32   #25
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World PvP blows in so many ways. God I remember Diablo 2 where you would get hostiled all the sudden for no reason at all. I ran a really nasty Javazon that could lay out a 1 hit kill but still it got to be aggravating when all I wanted to do was farm Baal or Mephisto and some goober decides they want to measure their e-peen against mine.

That is one thing I love about GW. They keep the PVP...over there. I like it over there. I can go over there but it doesn't come to me. That's good game design. Anyone that honestly enjoys just walking up to someone in game who is obviously lower in level or completely unaware and not wanting to fight has some sort of issue. Maybe mommy didn't hug them enough or the jocks picked on their glasses in highschool. Whatever the reason I applaud A-Net for going the sensible route.

That rant aside the other reasons listed in the OP seem reasonable if a little, well, not Guild Wars. Guild Wars doesn't need herbalist professions. There is no point. It's not designed like that for a good reason. That crap is very code intensive, very time intensive, and it's boring as hell.

They do need to make a Mac client though, I mean for real people how hard is it to code for a Mac?
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Old Jan 30, 2007, 09:45 PM // 21:45   #26
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I only read the OP.

A quick glance at the list shows the reasons most people that play GW play GW over Wow. No life skills. No overworld pvp.

So what's wrong with males looking gay? To be honest, I think it's great for a good laugh with some friends. Especially mesmers.
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Old Jan 30, 2007, 11:14 PM // 23:14   #27
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@Ralli Pemirl
Ya i agree. some sort of offline PvP would rock! ya like Shmanka said it could be hacked but it would total be offline. maybe the only update would be a small file for skill updates. I see no reason to download any files for the PvE world. well i guess the Guild hall, lord and his bodyguards. IF and only if you were to hack this small offline PvP mode it would completely ruin the experience for the other players on the LAN and never benefit anyone. you're only on the PvP side never touching the PvE side. so hacking a crystalline skin would be cool for this offline mode but getting owned by some A/E build your friend just made on the spot priceless! and (could) show how bad your skills are at GW.

i'm sure it can be done. i'm sure people would ask you "is this it for GW? just PvP" and you would respond "heck no!" i'm sure Anet can toss in a free 14day/10hour mode. i'm sure they would ask you "what's up with a Mesmer class?he looks kind of fruity? i'm sure people would hack an offline mode for kicks and makes mods for it(sweet!!!!). i'm sure Anet can toss in better ideal then what we dream of. but it's all up to them.

So ya i'm for a offline PvP LAN mode!

Also i can't or won't add to the debate of WOW vs GW or why no ones plays x vs x vs x OR x vs x vs x. i just wanted to add some ideas for a LAN mode. if WOW floats your boats then go for it. my only boat sinker is the monthly fee of WoW but we won't go into that.

Last edited by chessyang; Jan 30, 2007 at 11:25 PM // 23:25..
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Old Jan 31, 2007, 03:29 AM // 03:29   #28
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It doesn't go up to eleven.

Quote:
Originally Posted by Spinal Tap
Nigel Tufnel: The numbers all go to eleven. Look, right across the board, eleven, eleven, eleven and...
Marty DiBergi: Oh, I see. And most amps go up to ten?
Nigel Tufnel: Exactly.
Marty DiBergi: Does that mean it's louder? Is it any louder?
Nigel Tufnel: Well, it's one louder, isn't it? It's not ten. You see, most blokes, you know, will be playing at ten. You're on ten here, all the way up, all the way up, all the way up, you're on ten on your guitar. Where can you go from there? Where?
Marty DiBergi: I don't know.
Nigel Tufnel: Nowhere. Exactly. What we do is, if we need that extra push over the cliff, you know what we do?
Marty DiBergi: Put it up to eleven.
Nigel Tufnel: Eleven. Exactly. One louder.
Marty DiBergi: Why don't you just make ten louder and make ten be the top number and make that a little louder?
Nigel Tufnel: [pause] These go to eleven.
Yep. Go figure. People like bigger numbers. Only eight skills? Only level twenty? Yeah, but it's balanced... Nobody wants to hear of it.
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Old Feb 04, 2007, 05:55 PM // 17:55   #29
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Quote:
Originally Posted by Fril Estelin
On the other hand, I've got the feeling you're more trying to put your taste and wishes (in the collective sense of your family and friends) into the game, rather than the game into your group/family ...
Eh, I am not partial to how ArenaNet convinces my friends and family to play future chapters of GW, I just hope to pwn in PVP and enjoy PVE with them one day like we enjoy playing other games now. My time playing GW and conversations with these guys I love who won't/can't play Guild Wars inspired ideas such as this thread topic.

It can be difficult for me to not be personal or sensitive, although I try and I apologize for not succeeding. Our personal lives are not really relavent to posts. I have a tendancy to make these mistakes. (I'm a girl).

Quote:
Originally Posted by Fril Estelin
And what makes you think they're not listening to you?
I read in an interview with Chris Chung, Vice President of Game Publishing for NCsoft US, here http://www.igda.org/online/quarterly...mographics.php that

"NCsoft currently is actively working on several technologies to mine and analyze the consumption and demographic data to improve player experience."

Fan forums were not mentioned.

They sure did succeed in making a game fun, didn't they? I play Guild Wars in solitude, and I still enjoy it.
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